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Old 05-06-2012, 01:58 AM
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Ailantd Ailantd is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Most of the bugs i see being reported are what B6 already described: a problem in the texture loading routines.

Fuzzy gunsight reticules, blurry textures and letters in cockpit dials and markings? It's all down to the same thing, which is a known issue that's being worked on apparently, otherwise it wouldn't be in the patch notes.
Same for lack of weathering and small caliber rounds damage decals.

What i'm trying to say is, let's keep to reporting what is not known instead of repeating what is already known and making it harder to spot what slipped by. For example, it's much more useful to tell them if we still get launcher crashes and send them the logs, or report something that's supposedly fixed and still behaves in a broken manner, than going:

B6: "Here's an alpha patch. Features A,B,C are temporarily disabled because we haven't completed them yet."
Us: "Hey, thanks for the patch, but A,B and C are not working for some reason."

I don“t think the low resolution textures inside cockpit are related to that texture loading. It can be seen clearly that geometry is also changing so I guess is related to some LOD problem, like the low cockpit model rendering over the high cockpit model or something like that.
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