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4.12 development update discussion and feedback
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05-05-2012, 02:43 PM
nic727
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Join Date: Feb 2012
Posts: 353
Daidalos team. Do you found a way to have better water in DIrectX (and ship reflection) or just play the game and put some part in OpenGL like Water and smoke shadow from OpenGL and all the game in DirectX.
I really want this kind of smoke too.
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