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Old 05-04-2012, 07:47 AM
Volksieg Volksieg is offline
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Join Date: Jan 2012
Location: Berkshire UK
Posts: 348
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Sorry for the OT post, mods

My settings are as follows:

IN GAME

Resolution: 1280x720 (The native res is 1600x900)
Full Screen: Pseudo
Model Detail: High
Building Detail: High
Land Detail: Medium
Forest: Low
Visual Effects: Medium
Texture Quality: High
Anti Aliasing: Off
Anti Epilepsy: Off
SSAO: Off
Vsync: Off
Damage Decals: High
Building Amount: Medium
Land Shading: Low/Medium

(Low in ACG server, Medium in ATAG. - This is due to ACG having far more clouds than ATAG so I play a bit of a balancing act with the settings to maintain FPS)

Grass: On
Shadows: Off
Roads: On

CATALYST CONTROL CENTER

Running: 12.4

Anti Aliasing: Use Application Settings and Morphological Filtering both ticked (For some reason this gives me an extra 10 fps)

Anisotropic Filtering: Use Application Settings

Tesselation: AMD Optimized

Catalyst AI: Performance
(Enable Surface Format Optimization ticked.)

Mipmap Detail Level: High Performance

Wait for Vertical Refresh: Off, unless application specifies

Anti-Aliasing Mode: Multi-sample AA

Open GL Settings: Triple Buffering unticked.


On Repka servers I get fps around 58-62
On ACG I get around 36 to 22 (Depends where the clouds are. lol)
On ATAG I get an average of 56

Single Player missions? Practically unplayable the minute the "bad guys" turn up. I will add that that is only with the stock missions, mind. Missions made by the fanbase seem to run like clockwork regardless of clouds, amount of planes in the air etc... this has led me to believe that the Development team are the victims of a powerful and ancient curse.

Hope these are helpful and work for you too! Happy hunting!

PS: If anyone reads this and has any further tweaks for me that will improve performance without lowering the eye-candy, please share!

Last edited by Volksieg; 05-04-2012 at 09:13 AM.
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