Quote:
Originally Posted by Rumcajs
Thanks. I'm not screaming "cheater". Just asking about your opinions. Maybe there are virtual pilots who can fly / aim so well.
Actually you have said exactly what i think. ROF planes are hard to fly. No trim controls and lift changes with speed enormously. Rotary engines make aiming even more difficult. Limited visibility upwards doesn't make turn fights easier either. Vertical maneuvers are hard to conduct. The planes bleed speed fast and stall or disintegrate in deep dives.
I tend to fly as an energy fighter and use altitude as defense. And it works well on the Syndicate server and different aircraft behave as i would expect based on their performance graphs and description of their strength. But it doesn't work on the Flying Circus server.
OK maybe i need to get more experience. I'm not giving up.
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The thing is, some of those guys plyed that game for two years. With constant practice, some became very effective. Another thing about ww1 planes is that are so slow. Even if you are faster, the difference is small and it takes a long time to get out of gun range. The long range accuracy of the guns in ROF is quite optimistic, so with the help of zoom, some people are snipers. Those planes also have a very low stall speed, so they can hang in the prop to shoot at someone above longer than what we are used in a ww2 plane.
On top of all this, the server settings can make the difference between a nice air combat environment and the usual airquake. With icons on and head shake off in the server settings, it's easy for some to hit planes from impossible angles.
I hope this helps you a bit.