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Old 04-27-2012, 02:27 PM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by Wolf_Rider View Post
now you're just being plain rude (I'll bet you vote Labor too )
Well you were being an ass, weren't you? You know dots get smaller with lower fovs but you still insist on saying it. I'm not talking about your intellectual capacity (though I have my doubts given you still don't get it after 10 pages) and political choices, they are your own concern - I am simply describing how you are choosing to behave (like an ass).

Btw, I don't vote Labour. Stereotypes ey!

Quote:
Originally Posted by Wolf_Rider View Post
FoV is associated with magnification... it is not, however the same thing

Look down a tube with one eye, what happens?
You do realise your Field of View does not change when you look down a tube with one eye right? Most of it is simply filled by the tube

It's important to seperate what you see with what is happening.

Quote:
Originally Posted by Wolf_Rider View Post
with regard to the limits of current monitor technology and keeping in with the realism
Lol what you think they are magic? They are just a bunch of pixels that don't even account for FOV! They don't magically give you the most realistic spotting experience you can get.

Quote:
Originally Posted by Wolf_Rider View Post
because of the limitions of computer gaming/ monitors... notice how pupil exit size isn't taken into account
Garbage. FOV is a rendering property and has nothing to do with the limitations of computer gaming and monitors. The CHOICE of FOV does - but not FOV itself.

If everybody suddenly had wraparound monitors, games could suddenly use much wider fovs. But they would still need to use FOV to zoom in.

Remember also that FOV doesnt have to be all or nothing. Modern games can have a general view with one fov and a display within that (like say a sniper scope) that actually renders part of the scene at a different FOV. But FOV is what is being used, period.

Quote:
Originally Posted by Wolf_Rider View Post
go wider with FPS and narrower with combat flight sims... if its sounds like and walks like, a duck ~
In case we ever doubted you are a grating, unpleasant personality that looks for people to blame, you make it clear once more. You must have a very bitter life.

Are you not doing well online? Feel the need to blame the game's sanctioning for fov changes? Well thats too bad. 1C officially sanctions it so its not a cheat. It also happens to make dots harder to spot although it is very useful in other ways, and widely used.

Anyway, I thought you were against whining? What makes you different?

Quote:
Originally Posted by Wolf_Rider View Post
not according to what you said here
You're a bit slow aren't you

Let me repeat once more. In practice and my testing, the dots are actually harder to spot in 30 fov. Try it. You'll see

Quote:
Originally Posted by irR4tiOn4L View Post
Having just done a bit more flying and switching between 70 and 30 fov, it is actually EASIER to spot dots in 70 fov, in some cases, than 30.

So the concerns of wolf and ilk are completely misplaced. Zoomed fov can actually make spotting aircraft more difficult, although double checking on the nature of a dot/contact is much easier.
Quote:
Originally Posted by Wolf_Rider View Post

by physically moving closer to the monitor, the dots are getting bigger?
Of course!

Quote:
Originally Posted by Wolf_Rider View Post
Slightly bigger yes, but in reality all that is achieved is a clearer definition and perhaps eye damage.
No, MUCH bigger! At least 4 times larger. That is also what 'clearer definition' means - each pixel on the monitor is much larger, and occupies more space on your retina, so it is much easier to tell them apart (and the details they represent).

I agree on the eye damage though. Never said it was practical - just possible.

Quote:
Originally Posted by Wolf_Rider View Post
and "let alone using a larger monitor"? well that is part of your problem right there (which was taken care of by the developers regarding using real big monitors as a cheat; as in an unfair advantage online)
Aren't you using a 22" CRT also?

A larger monitor can, in the strictest sense of the word, be an unfair advantage. If there were an IL2 professional tournament (in like a tournament hall or something), things like this would need be standardised.

But I am not against people using larger monitors of course! A larger monitor is nicer to look at and covers more of your field of view (while still sitting a decent distance from it) which is ultimately more realistic and comfortable.

As for the developers addressing this. I don't know what you are talking about - but I reckon the developers should have no business telling people what monitors to use online. If I had a wraparound, 360 degree view monitor handy, i'd want Cliffs of Dover to support it no matter what certain online knobs thought about it.

Last edited by irR4tiOn4L; 04-27-2012 at 02:37 PM.
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