Quote:
Originally Posted by 6S.Manu
I agree.
About the "track record" part: some years ago I posted in Ubizoo an idea for SoW.
It was about storing the pilot's data in a main server, to keep their progress, Kills, KIA ect... with the mere purpose of assigning to every pilot a "Level" who is going to limit his access to server or determinated planes.
I had this idea from America's Army server management, where in every mission some points are added (or subtracted) from the player's total. Some server are limited to expert players by this "level"...
Of course the entire idea was around the virtual death of the pilot (after a defined number of KIA, too much planes lost ect...) being the complete reset of his stats and so finally people would fly caring for their virtual life.
Add your career and your personal planes' wearing...
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I would not want such a system. For starters I am not interested in some centralized online server keeping my data (which would be a fine tool for publishers to milk for advertizement "optimization") nor would I want a mere computer to determine what I can do with my installation and what not.
And lastly ... You can jump through endless hoops, try intricant schemes and develop complicated systems and you will still fail to make people fly with more regard to their virtual life. You will not be able to change the majority nor should you even try - the only solution is to find likeminded people and play with them.