I am a texture artist and i agree with the above post, DX11 has very few features that would improve the overall look and feel of the game (flight sim), many DX11 supported titles (not all) actually run smoother with a higher frame count on DX10, tessalation is used in fps's to improve curved surfaces or for parallax mapping on bricks instead of normal maps to give height, that sort of thing.
Though it wouldnt hurt to have DX 11, it will not harm the sim not having it.
|