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Old 04-17-2012, 11:14 AM
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JG26_EZ JG26_EZ is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
This was the only unrealistic part of coops. Everyone started at the same time, which is in no way realistic, e.g. for a intercept mission the bomber and escort had to be already in the air to allow the fighters to scramble from the ground.
Depends on how you make the mission I guess (there are so many variables).
I'm sure I coud make the same thing happen in COD if I built it that way.

Quote:
Originally Posted by 41Sqn_Banks View Post
Theoretically the CLOD engine now allows players to join even if the mission is in progress, so a player can join 5 minutes after mission start and choose a aircraft - which was so far controlled by AI and obviously would be already in the air together with the rest of the squadron.
Sounds interesting, but it would really suck to join a mission in progress as a bomber that's already under attack, or damaged, etc,. The missions that I have flown in the past, were designed to be short anyways. If you came late and the game was in session, you knew that anywhere within 15min or less, you'd have a new mission on it's way.

I wonder if it would be possible in COD, to put a 5min window up, so that if you happened to join within 5min of launching, it would let you in, but if you were later than the 5min, you'd be stuck waiting. Or, If you came in late the game could let you in as an AA gunner or something to keep you occupied until the next mission start.
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