Quote:
Originally Posted by zapatista
are you all really just satisfied with "lets just imagine this aircraft is correct", and "its just the pilot no matter how wrong the machine" ?
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Of course I'm not!
If I really was why should I've started
http://forum.1cpublishing.eu/showthread.php?t=27410?
A correct visibility simulation would make planes' performance less important during the fight (as they were), but still it would be nice to have them correctly modelled.
Zapatista, I think that's difficult to find the correct answers here. Our target should be to meet a guy who actually can access to a professional software (if his boss let him use it) and compare the result since CloD is a parametric software, not a fluidodynamic one (as XPlane should be IIRC).
There are great limits in the IL2 physic engine (I'm not a real pilot but I've spoken with some military guys) and I think that giving Luthier some good info and documentation is still not enough, since they should redo the engine.
I don't know how the CloD engine works, but IMO it's not so different.
It would be nice to create a very detailed model for X-Plane and then compare it to the pilot's evaluations.
Look, I'm a programmer (industry application, not gaming) and together with my friends (some engineers, historians, other programmers) we are planning to start the model of a plane's motor to see if we are able to create something that could be used in a open source simulator. It's a test...