Quote:
Originally Posted by Hooves
So basically you don't have a chance against a 109 unless you have your 3 friends with you. So if my 3 friends aren't on, I'm not going to log on either, leading to others not logging on leading to a bunch of empty servers, except for the packed blue team of coarse.
I love how the realites come out of the wood work when the nerf that has just occurred benefits them. But cry foul when anything is touched on their beloved aircraft.
Realism simply will not work in an online environment. At least not the realism that 1c is apparently going for. If a single player can't log on and have half a chance of surviving 5 mins let alone getting a kill. Well guess what.... They leave and they don't come back. Like it or not that is online gaming no matter what your targeted audience. if you aren't going to somehow enforce the tactical directive of the LW, how on earth can you think that FM realism will produce anything but discontent? In this case the circumstances are as equal to if not more important than the FM.
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I understand your point of view. However - For me it is imperative that the FM as are close to reality as possible - that the theatre of war is depicted realistically. Once you tread on the "balance all the planes", you will end up in a scenario which I for one do not want to end up in..all planes pretty much looks and feel the same.
This is by no means a new discussion; this has been discussed over and over again since the day of flight simulation, and has always been discussed in the IL2 community.. and is still beeing discussed amongst mission builders for different "full switch" IL2 servers such as spits vs 109 et al. They have of course an easier job these days as the number of different version of all planes are five to tenfold the amount we have in Clod--- at least for the moment.
To take this in account though and use it as an argument to balance the planes performances to non-historical characteristics is a show-stopper for me though. When I fly red (and I do most of the time) I WANT to have the same challenges as the real deal... or at least as close as possible.
If you want the FMs dulled down for a non-historical setup, it seems that you have chosen the wrong kind of game/sim. ...
//written with no purpose to belittle you point of view
PS: Regarding historical tactics, e.g 109 hugging bombers etc...
There is no chance we can ever depict BoB..or any theatre of war, 100%.... the reason alone that we don't actually die when shot down is a reason alone. Virtual pilots are more careless and tend to go solo, dimissing mission objectives. I for one always try to team up with either a fellow squadmember or another fellow red pilot... working in teams and choose targets accordingly; solo 109s or 109 in inferior tactical position. As someone said: Teaming up and outnumber the enemy is a better advantage than a faster airplane. Use the servers Teamspeak! This in itself makes it easier to team up when no squadmember is around.
Oh. and let us not "paint the devil on the wall" (to quote an old Swedish proverb) before we have actually seen and flown the patch.