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Really sorry I did nothing yesterday. I am changing ISP and since I told them I have been getting cut off every night.
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No problem with that, at the moment i am busy, also.
Ok to sectors how i will use them.
If a Battle Area is available you get the sector of a Actor with:
GamePlay.gpSectorName(x, y)
for exampe i get "D,1" as a string.
Then i look if there is a HQ which is ' responsible' for this sector, each HQ gets a List with Sectors (its the job of the missionbuilder which sectors are stored in the Lists). If the player is connected to this HQ he became a response like
"Mason Leader Enemy Bombers are in sector D 1", the rest depends on what is possible like Angels 12, Heading 320 etc.
if he is not connected to that HQ he get no message, or
"Mason Leader no enemy in sectors".
To which 'HQ' the player can connect depens of the range to the next HQs.
On German side may be i introduce a "Fliegerleitoffizier" which give targets to german stukas or bombers. Like "ship convoi in sector D,1 destroy.."