Quote:
Originally Posted by raaaid
yes showing the right image in movies can only work for one person
but in games there just one person
what johny lee does is match the fov of the game and the fov that the screen takes from your eyes
on this way however distance to the screen your always wacthing the "right" image perspective
that is NOT just 6dof its a WINDOW effect
the problem is that nobody sems to understand that but a very few
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It IS a 6dof with the right camera movement to simulate a window. In fact I think it only follow displacement, and not rotation... whatever.
I have lot of years of experience in 3D and sterescopy and I had tryed that myself. I know pretty well what it does, and while interesting it has nothing related to stereoscopy.
In games there is only one person, BUT the screen size still lacks the fitting to the real thing scale, and that is a requirement to have the realistic sensation.
Again, when real full field of view stereo glasses arrive, then we are going to have amazing experiences in videogames and movies with stereo. Before that... unless you have a surface to stereo project in big size with a nice tracking... we don“t.
I mean, you could try to simulate a realistic projecton in the screen size, like if the screen were a real window, but this has several main problems. First is the edges of the image where the ilusion would break, using trakIr scaled rotation would kill the effect also. But the more important, you would need to play with a zoom that would made the game completely unplayable. So if you want stereo games in a screen today, you have to play like if objects were small models and not real size items.