Quote:
Originally Posted by Ataros
It is resolved already. In the last patch skin loading protocol was changed to load skins slowly over time to prevent high network load and a freeze at the moment of engagement. That is why a skin was not visible in some cases if it was not 100% loaded yet even when enabled.
Servers keep skins turned off just to exclude another variable in fine-tuning settings for more stability, less lag and less bugs. It may change when a stable patch version is available.
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Hmmmm, Im not sure this is correct, we need ATAG Bliss here to clarify, I know he as tried everything to get even stock skins on their server without causing lag/stutter. The only thing that works is just to have a default skin.