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Old 04-04-2012, 12:43 PM
6S.Manu 6S.Manu is offline
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Join Date: Oct 2007
Location: Venice - Italy
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Quote:
Originally Posted by kevchenco View Post
When you setup the joystick response for each plane transpose the elevator curve below x axis. i.e. when your stick is in the netural position some downward elevator is always applied. Out of the box almost all of the planes climb without any stick input - apparently a feature of WW1 planes.


I love this game but it is a real challenge going between genres. The radial engine planes are a nightmare to control without a good amount of practice and unfortunately are the best TnB planes in the game. I also find BnZ really difficult in this game due to the lack of fire power.

I really enjoy this game as an offline addition and i think they have done a fantastic job on the atmosphere of the Somme. Would recommend to anyone
I think you're talking about "rotary" engines.

I agree BnZ is really difficult since the limits in fire power and low speeds.
Still it's difficult to ambush the other players so tipical TnB planes have an advantage, since altitude is need for defensive purpose only because of the limits above.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 04-04-2012 at 12:53 PM.
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