You have all of that on the previous pages, but we already have elaborated that is pointless to use this in directx. Detail level and other things are way poorer then in OpenGL.
Something like this, but on OpenGL would be the right hit.
In the meanwhile I found this little add-on for OpenGL games, but it doesn’t work in IL2, at least for me.
And I forgot the link for that thing I said about :p
http://forum.rscnet.org/showthread.php?p=3761004