Quote:
Originally Posted by nearmiss
Air combat simulators are very complex.
Every bullet fired has plotted trajectory, every aircraft in the scenario is flying and shooting.
Everything moving has to be accounted for when you compare games.
As long as you see the movement that is all being plotted.
The graphics are doing their thing as well on every moving and non-moving object in the scenario.
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And? I'd tell you about a game which was doing that WAY before IL2CoD.. and that's Battlefront's Combat Mission game (and series).