Quote:
Originally Posted by Force10
Whoa there robtek....If you were reading the thread you would realize I was just stating what was on a website. I wasn't ranting. Gotta love the faithful around here, always looking for a fight. Since you bring it up, an engine that supports DX11 but DX11 can't be used, doesn't really support it now does it?
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Sorry for brewing up,
but then, it is not the engine, which causes the problems, but DX11 isn't able to perform well with such huge areas and drawing distances.
With smaller maps(FPS) or much less detail it should work.