Quote:
Originally Posted by Force10
Looked plausible until you read this:
"New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support"
DX11?
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Oh, not again!!!!!
Of course does the engine support DX11, it isn't used atm because the DX11 performance for the functions needed in this sim is less then optimal.
And that will probably not change with the new engine, afaik the problems were with the great drawing distances, which wont change.