Quote:
Originally Posted by csThor
I haven't spent any time in civil sims. My conclusions come from several visits to flight sim conventions. Of course that may have contorted the picture. 
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So basically you are knocking something you have no idea about as you have never actually tried it seriously. Atleast I've tried both, maybe more people in this community should. I agree with your previous point about there being a lot of work to be done on the offline campaign, its been almost ten years since the release of falcon 4 but still no flightsim has ever come close to it's campaign system. However I got the impression we are going to get even more scripted campaigns with BoB which doesn't bode well for offline players. I often find scripted campaigns have zero replay value.
Quote:
Originally Posted by jasonbirder
I think its unfortunate that the poll has been worded to refer to clickable cockpits...
In terms of both immersion and ergonomics mouse clickable cockpits (particularly in 3D cockpits) can sometimes leave something to be desired...where bindable keystroke combinations or other input devices can sometimes be prefered.
I think it would have been better to have phrased the question in terms of would you like to see realistically modelled flight, engine, fuel and systems management in this Combat Flight Simulation or would your rather see grossly homogonized and simplified systems implemented?
That way those who want to see the BOB-SOW as yet another Sim Lite at least have to say so...rather than hide behind the smokescreen of saying using a mouse isn't an effective input device.
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Very Well put!The furball people have nothing to worry about as the difficulty level is fully scalable.