For me the only thing that increases immersion is actually seing the switches and levers moves when I select them (with my hotas or keyboard). Other then that I don't think that a combat sims can benefit from a clickable cockpit... well not until touch screens are the norm...
One idea I floated on UBI was that a certain delay should be implemented between commands are entered... this could simulate the pilot having only one hand free at all time... Cause the way we have it know we can trim, change throttle setting, drop flaps, jettison tanks, drop undercarriage, etc. all within 1 seconde... using a hotas...
Last edited by Zoom2136; 04-08-2008 at 07:11 PM.
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