Quote:
Originally Posted by salmo
Bliss,
Any chance we can get:
1. variable time of day when mission new battle launches? Maybe have several main missions with different time of day & randomly lauch one of them?
2. Variable targets? The pilots have quickly learned where targets & AI flights are located. Maybe 10 targets each side, & get the script to select 3 each side for any given battle?
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#1 is a good idea, but if all goes well with our new commander on the 2nd server, the 1st one will/can rotate any amount of missions we want. Colander has been working on this, giving us the same functionality as before (keeping the server up 24/7, keeping it up through steam errors, and restarting the server so players can join / not fail auth) but adding the ability to rotate missions on top of it, amongst a plethora of other things that will help with the mission building side/server side stuff. So, essentially this problem should be cured soon.
#2 also goes right along with what I said about #1. Once everything works as intended, there will be no reason to change it up, considering the mission will never be the same one again until it comes back into rotation. I don't think we are too far off here from incorporating it.
Quote:
Originally Posted by ramstein
re: ATAG server, latest mission settings, The sun, the weather, the environoment, time of day, bright colors, sky, sun, darkness...the sun and sunraise setting is implossble to enjoy, the time it take for the sun to fully rise..
no light to see where to taxi, takeoff, land, and much, much more..
I just cannot see anything,, maybe some younger people with the best eyesight can see, but I cannot... am I the only one that does not enjoy the bright early rising sun?
Just sayin'
I beg ATAG to move the time, change the sun brightness, make it more user freindly and not an eye test...
Thank you again,
Ram..
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Quote:
Originally Posted by klem
Sorry ramstein but I can't agree. I think that early morning sunrise time is brilliant. There is runwway lighting for takeoff and cockpit lighting for instruments. I do have to turn off the small lamp on my desk to help with the 'night vision' just as I did in IL-2 '46.
It makes you understand why the fighter pilots hated night flying though
It isn't long before the light begins to improve and the sun peeps over the horizon (beautiful, the devs have made such a good job of that).
Anyway I was coming here to congratulate ATAG on this so 'wtg' guys.
btw I'm not young either 
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Quote:
Originally Posted by SEE
I am 50/50 with the new mission time period. Its, ok for a short stint but I find it very tiring - its hard enough to see in good daylight. It is dark for too long for me to enjoy, the level of concentration wears me out pretty rapidly.
Yes, the RAF flew night missions and the majority of pilots considered them a waste of time - the results were very poor. They adopted a 500ft layering tactic to help improve the effectiveness of these sorties but it made little signicant improvement.
The best measure of what people would prefer is to run the Dawn mission on server 1 and the daylight mission on server 2 and then see which is the most popular mission.
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So we've got 1 for it, one against it, and 1 in the middle about the dawn start

Haha - well, all I can say is what I said above, soon enough we'll have an actual server rotation. And hopefully, soon enough we'll have a patch that fixes the CTD's so I can finally add some of the other missions into the fray that aren't suitable for the state of the game yet.
@all get your butts on TS3 tonight. We are going to have a gaggle of a good time.
Tell me if this isn't fun:
http://www.youtube.com/watch?feature...&v=CTO4S7t80KQ