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  #62  
Old 04-07-2008, 05:59 PM
Chivas Chivas is offline
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Join Date: Oct 2007
Posts: 1,769
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I voted NO...but...

I wasn't a fan of clickable cockpits in BOB WOV primarily because the switches were very difficult to find with the mouse. It was an excercise in frustration. When they modded it so you could map the switches to our Hotas, things changed dramatically.

Turning on the full cocks, magnetos, adjusting prop pitch, pumping the primer, and hitting the starter.... watching the prop turn over...hoping it will fire up as a group 110's are a seconds away from blasting your base.... is very exciting.

Also taxing and shutting down next to the ground crew while they rearmed my aircraft (hitting the rearm key in BOB WOV) hopefully a much more immersive implemetation in SOW then start up procedure to have another go at the departing LW formations. All great fun and very immersive.

I would really like to see this modded in SOW, but Oleg has suggested the real start up procedure would be too complicated and few people would use it. This is probably true, but personally I don't need the ultra realistic start up procedure...being able to map a few more switches to my Hotas(and verifying the switches are being turned on in cockpit) would be more immersive than the "I" engine start key.

~Salute~
Chivas
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