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Old 04-07-2008, 12:28 AM
TX-EcoDragon TX-EcoDragon is offline
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Join Date: Oct 2007
Location: CA, USA
Posts: 55
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Quote:
Originally Posted by ElAurens View Post
. . .I'm just trying to understand this type of virtual flying. I have FSX, and after the "new" wore off, it just sits on my HD now, collecting virtual dust. I don't know what I'm supposed to do with FSX other than fly around doing, well, nothing. But I digress.
I hope this doesn't sound rude. . .but it doesn't really matter if *you* don't get it. It's not your bag. . .and that's fine. That said, there are many who do get it, and it is their bag. . . in fact many, many, more than there are here playing IL-2.

Quote:
Originally Posted by ElAurens View Post
I'm not against a more immersive and detailed experience in the cockpit, but there has to be some sort of middle ground, some scalability that will allow all of us to have our cockpit options and still fly on the same servers. I sure don't want to be stuck in "kiddy car" servers just because I don't want to use a "clickpit".
I still don't see why this has to be an argument about server difficulty. If people can map things to joysticks and keyboards as they do now, plus have the option to do some things on the panel, what's the harm? Where is the need for a totally different server setting?

Last edited by TX-EcoDragon; 04-07-2008 at 01:42 AM.
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