You can´t see the forest that there is behind the branches, but there a forest behind the branches, even if you don´t see it.
We need have a wide view of the whole picture, then we´ll see the forest :
What is that part of the Simulator that is in danger by this ?
Righ now, the multiplayer is only a slaugther with the exception of those who avoid the dog fight to do some target practice in the designated points.
The whole point of all this is change this mess and brings some order, but how ?
The drivable vehicles brings maned targets to the ground and to the designated points, a real bone to any dog, now the players have a reason to go and attack/defend objectives.
Also maned AAA makes the targets very tough, a true reason to fly in formations.
In this way all this brings a way for missions builders to drive the online battle of the players, through a motivation of a lively ground, its now up to the mission builder to use this properly.
Sure see drivable tanks in a fligth sim is rare but we are heading to a new level, a evolution of the multiplayer mode.
Don´t let to those who are moving the branches prevents you from see the forest.
Last edited by Buchon; 02-28-2012 at 05:37 AM.
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