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Originally Posted by 6S.Manu
Look you are aiming at the wrong guy, I'm not a furball guy at all... in the past I did 2.5 hours recon mission in IL2 during an online campaing in the PTO to search a carrier, 2 hours CAP over objectives only to witness that the enemy sneaked around us with an improbable path at an improbable altitude.
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Hey, you gave me that opening.
Quote:
Originally Posted by 6S.Manu
Now please tell me how do you think to defend the entire 1:1 seabord of England with 20 planes... above all without a radar system (Maraz did a great mod for the IL2 SEOW campaigns).
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Simple: You don't. Map size isn't the issue here, it's the setup of the mission(s). With "so few" people engaged you limit the area of operations - problem solved. The issue of too small maps is that they limit the flexibility and the scope of the missions that can be built on them.
Quote:
Originally Posted by 6S.Manu
Bigger maps allow you to bomb London with Brest-Plymouth-Bristol London as ordered wayponts because all the fighters are over the Dover.. is that realistic? Have you fun in that?
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See above. The mission setup is a big part of the equation but generally speaking large maps can be used only partially by limiting the area of operations, too small maps cannot be made larger. Simple.