I can count on one hand how many lockups and/or CTDs I have experienced in 100+ hours of playing CoD, so with that said Ill go with option 3
On that note, CoD is not the only flight sim out that has CTD issues.. I was playing RoF today and I got a CTD.. And RoF has been out for years.. Which only goes to show every game is a WIP.. Which is to be expected in that most games are on the cutting edge of technology.. Some of which is not fully debugged itself, DX11 API being a good example of that.
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