Interesting Smokeynz. Have you tested your version in the dedicated server environment? I didn't think the ability to check if human controlled / AI controlled was working correctly. What we need is the ability to keep humans in a plane (can't exit with escape) unless the pilot has bailed, crashed, landed, or died.
Also, depending on the spawn point (since there's soo many bad one's at airfields) sometimes a spawned in plane might do a little bounce and there will be a chat message saying "player X has landed / returned to base, etc..," starting the despawning prematurely.
Can you share what you use to despawn with?
|