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Old 02-13-2012, 01:58 PM
Cataplasma Cataplasma is offline
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Quote:
Originally Posted by DoolittleRaider View Post
One way of addressing that phenomena is known as "Directional Continuity" See this: http://www.howtomakeamovie.org/howtomakeamovie11.php#5

Another Term for it is "Crossing the Axis..Avoid it!" http://en.wikipedia.org/wiki/180_degree_rule
A modern alternative to that basic rules for the description of a single object or status is the Matrix 360° camera pan technique


Now I would like to ask, maybe to a developer: is there a non-conventional way to remove the plane from the F3 flyby external view? Because I would like to add a different airplane model with a camera tracking.
I think that is possible because I remember a COD bug that removed the plane from external views, but I can't find that old version or recreate the problem...

Last edited by Cataplasma; 02-13-2012 at 02:20 PM.
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