Tater::
Quote:
The AI is already far enough off of players in terms of performance and the way it flies that any failures in a decently researched FM for a plane (as AI) will be smaller than the failures do to the dumb AI, IMO.
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Taterman, you are exposing the Pink Elephant of combat flight sim flight modelling. No matter how "realistic
(tm)" the so-called flight model, the whole thing is a fake since the AI either always have a simplified FM or just cannot use to advantage the more advanced FM the player uses. In either case, the entire air warfare simulation falls apart no matter how "realistic
(tm)" the flight model.
That's why I say design a sim around air warfare simulation and not Player flight model simulation.
Granted, this is not an issue for simple Online Dogfight Competition Shooter simulation where there are no AI aircraft since all aircraft are flown by human beings or combat flight simmers, but its an issue for Online Wars where AI fill out the ranks of absent players. And of course its an issue for Offline play which always assumes an AI presence.