View Single Post
  #13  
Old 03-27-2008, 10:27 AM
Baron Baron is offline
Approved Member
 
Join Date: Dec 2007
Posts: 705
Default

Quote:
Originally Posted by x__CRASH__x View Post
I'm not sure if civil mod talk is taboo, but I wanted to air out a thought I had on the subject. I haven't downloaded or used any of the mods. But I don't disagree with them. I do worry about them going out of control and cheating will follow. So I had a thought.

From what I know, there have been some very good gains made with mods. They've put cockpits in some of the AI planes that would be fun to fly. They "corrected" a few things the modders believed to be wrong with the sim. They've upgraded the cockpit graphics of a few airplanes. And they've improved the sounds, from what I am told.

So, since the work is essentially done for these modifications, would it not be pretty easy for the 1C team to review the mods, evaluate their merits, incorporate them into a patch, and lock the game back up so no "nefarious", "questionsable" or downright "cheating" modifications make it into the game?

I essence, modders do the work and submit it to 1C who approves/disapproves it. Incorporates it in a patch, and releases it to the community. The community could even get involved voting on what mods they want included or left out.

What's the downside side? I only see positives. Improvements are made to an already fantastic, long standing game. 1C doesn't have to take much time away from their work on other projects. 1C keeps the IL-2 series locked up and hack free. The community is happy, and has new toys to play with.

Is there a downside?

The problem with that, as far as i can see, is that modders can release mods weather 1C approves of them or not since the code is out there and as for the time beeing there isnt any cheat filter online.

The "3:rd" party modder doesnt lose anything by not abiding to 1C rules as where the case (im sure) when 3:rd party developers did work in the past before the code was cracked.(or maby it was the locked code that prevented them from going beserk....i wouldnt know)

so approved mods in the future is kind of pointless since there will also be a boat load of non approved mods out there no matter what.



Not long ago AAA did NOT "allow" FM, DM (weapons) changes but now it seems thats out the window with for ex. a completly new Spit Mk1 with a completly new flight model done by people in the manner they "think" it should be, the same people who a few months ago did not allow FM, DM changes btw. If it was only 1 singel ac done to fit the whole game/gameplay it might be passeble, but everyone knows it wont stop there.

Rules ar fine..as long as people follow them...wich they don`t .....if one dont force them (with locked code for axample)

Last edited by Baron; 03-27-2008 at 10:46 AM.
Reply With Quote