Translucent frame rails and Translucent Gauges?
Flying the HUD (wonder woman view) has never been much fun, and having visual ability further impaired by windshield frame rails (especially the big ones like in the FW-190) has never made much sense to me when flying full cockpit views. Flying the HUD the player loses all sense of situational awareness, and only after a lot of experience does the player get a feel for what to do next in air combat.
X-Plane has translucent cockpits, which is not what I'm talking about. It is close, but I'm not talking about seeing through the panel, gauges, or down below. Just translucent windshield frame rails, which normally block player viewing.
Translucent windshield frame rails would make a small allowance for player having no peripheral vision.
I've always thought it would be a plus to just have translucent windshield frame rails, then you still have the situational awareness. Player would still have evidence of windshield frame rails yet could NOT see through the cockpit. Again, player cannot see through the panel, gauges, sides or bottom of the aircraft cockpit.
I noticed in the last update we can expect translucent gauges for HUD view.
What would it would hurt to have only translucent windshield frame rails? All the rest of the panel and gauges would be just like regular cockpit views.
For ONLINE PLAY the translucent windshield frame rails would be considered the same as HUD for fair ONLINE play, yet it would help players to develop their skills before advancing into full cockpit views.
Translucent windshield frame rails always made more sense to me than the HUD with full unrestricted viewing, yet it has never been seriously applied in any combat flight simulator I'm aware.
Last edited by nearmiss; 03-27-2008 at 02:15 AM.
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