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Old 02-01-2012, 01:36 AM
grimeleven grimeleven is offline
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Join Date: Feb 2010
Posts: 72
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I missed 1 change, my bad here's the fixed file, lua error when hero levelup, copy .lua to sessions\red_sands\scripts. I re-uploaded RedSandsExtreme with 2 changes included below.

I noticed there is something that got messed up in that patch, the player units would get a 50% damage increase, well over the limit cap and the enemy units were having 0% damage increase.. here's a fix to put it back decent levels, tho they changed the damage% for certain classes for something else.

For existing games, before it would calculate this way 5 * 10 = 50% damage now 2 * 10 = 20% max

exp_system_cfg.txt

Change
Code:
    max_damage_bonus=4
    damage_bonus=5
To
Code:
    max_damage_bonus=10
    damage_bonus=2
Scroll down to the "base" units

base {

and change
Code:
      pars=9 // number of available params to upgrade for class
      par1=attack
      par2=defense
      par3=krit
	  par4=attack
	  par5=defense
	  par6=krit
	  par7=attack
	  par8=defense
	  par9=krit
To
Code:
      pars=8 // number of available params to upgrade for class
      par1=attack
      par2=defense
      par3=krit
	  par4=attack
	  par5=defense
	  par6=krit
	  par7=attack
	  par8=damage
Attached Files
File Type: zip hero.zip (4.4 KB, 22 views)
File Type: zip exp_system_cfg.zip (2.9 KB, 25 views)

Last edited by grimeleven; 02-01-2012 at 01:39 AM.
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