Oleg-
I have a question concerning the Mission Builder for Storm of War.
As a campaign maker, I find the single most limiting factor in Il2:1946 is the lack of Triggers. In case I am being confusing, by "Trigger" I mean a way to produce an event only when the player reaches a certain proximity to a marker
For example: A "spawn aircraft" Trigger is placed on an airfield. The "spawn aircraft" trigger would have options such as the type of aircraft, percent chance of the aircraft spawning, the AI's state and skill, and distance at which the trigger will be activated in relation to the players position- 1,000m, 500 m, etc
So in this example, the player flies close enough to the Trigger to activate it. The mission now spawns the aircraft type, at the skill setting and AI state that the Trigger was optioned for
Can we expect to see Triggers in the Storm of War series?
If not, what is the reasoning behind this decision? Triggers are badly needed by mission and campaign developers
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