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Old 01-21-2012, 04:43 PM
csThor csThor is offline
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Join Date: Oct 2007
Location: somewhere in Germany
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I am no modeller but I have watched enough TD discussions on the matter to know that there is more to a modelling specification than just texture size and poly count. There are also such things as model breakup (in specifically named parts), materials to be used, specific regulations for animations and and and ...

But, quite honestly, before MG diverts any manpower into the SDK I'd rather see them use it to fix the goddarn engine bugs ... and the AI.
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