Quote:
Originally Posted by Zorin
What happened to the whole night fighter radar theme and the triggers? Those I believe are some feature that most were looking forward to.
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This is still planed, we have made and tested lot of individual modules but we have to put them together. I believe that sometime this year players will be able to enjoy these features.
In addition to that we are contemplating addition of strategical level to game AI to enhance usefulness of the triggers, naturally, radar and night fighter would benefit from it too.
These are our main coding tasks, we have spent incredible amount of time on 6DOF and AI for 4.11, since we are free from that we can focus on other important things and night fighting and triggers are on the top of the priority list.
While I'm here I'd like to know are players interested in "Branched Campaigns". I'll explain it a little to those who are not familiar with that concept.
Currently we have two types of campaigns in Il2, linear , custom made campaigns and dynamic campaigns like DGEN. Branched campaigns fit somewhere in the middle. They are hand made but unlike linear campaigns, we have now, they allow different outcome of the campaign.
That way player can affect what happens in the campaign(like in dynamic campaigns) but they retain all of the good sides of well designed hand made campaign.
On the bad side this makes task for campaign maker much harder because he must make missions for each of the campaign branches.
FC