Quote:
Originally Posted by Robo.
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With your propeller on 'coarse' low throttle setting or with your engine off you simply don't brake at all. What we need to do is to watch the propeller setting gauge (looks like a watch) and have it manually set as fine as possible = as close to 12:00 as possible with your throttle (MFP) way down, slow down and land at some 250km/h. That is with 100 percent prop. pitch, not 0. I am not sure how exactly the KG and manual mode worked and if that's correct in game, but I'd assume there might be some problem with manual PP at the moment.
Slow down to some 300km/h, prop pitch 100, low throttle, land.
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I'm a pilot and it would surprise me very much if the power-computer-thingy would have the prop in any other position than fine (low pitch) below 50% throttle. Seriously. Hydraulic CSP governors lose control below 50% and their props drop to fine pitch (as do American electrics, can't say for other electrics but I would expect the same). One big reason for this, beside the mechanical limitations of the system, is if you need to suddenly tap full power the prop is right there waiting for it.
As for flaps, beside reducing stall speed and decreasing stall pitch angle probably the biggest thing they do for fighters of this era is create drag, and the highest drag flap there is is the split flap. It has always felt to me that split flaps perform no differently than other flaps in the game. Just my opinion.