Quote:
Originally Posted by EJGr.Ost_Caspar
Thats strange. It must be something in the settings, as it is well possible, that damaged static planes get deleted/despawn, when the same static plane spawns again at the same place. I just tried it in FMB. Or was it static plane, that was destroyed on the position of a second static plane?
Can you pls post the mission?
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Well, I did not encounter the problem personally, but the test team on the server did. In my offline testing it worked just fine. Though one has to keep in mind, and that should also be noted down in the guide, that if all player placed static planes get destroyed that the regular airfield spawn points will be used and therefor should be free of any other static object.
This is also true if, like me, one has build an auxillary airfield with freely placed static planes for spawning and the test runway just being invisible and not used for spawning that that will end up being used if all static planes have been destroyed as well.
Perhaps you guys could find a work around that would prevent that and rather allow for the static spawn planes being reused rather than the spawn points?