Quote:
Originally Posted by GraveyardJimmy
I tried Lympne as it was hurricanes only and caught it at the start of a mission. Noone strafing, I had time to warm up the engine and gain altitude. Flew over the channel and helped a spit attack some bombers then got engine damage (not sure if it was my management or good rear gunners!) so returned to the airfield lost sight of the runway and lost too much speed in a turn so crashed in a village.
Much better experience than earlier. Must have caught it in a bad state in the mission or something. I think I'll stick to the hurricane for now, trying to get my head around prop-pitch means hearing lots of different things from different people.
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Rotol Hurricane (don't bother with DH prop it isn't modelled properly)
General guide (my 2p):-
After takeoff reduce to 2600rpm or less, boost 3-4lbs continuous.
You can fly on max boost for a while at 2600 (historically 30 mins max but I wouldn't risk it that long in CoD). Watch the temps (max 95 oil, 120 Rad)
Overheating Oil? Reduce to 2200 rpm and cut back to 4lbs or less - soon cools down*.
Combat: Have cool engine (about 80 oil, <100 rad) when entering combat. See above*.
Combat 2600/max boost - combats don't usually last long enough to damage engine - and max rpm/max boost when necesary but 5 mins max (watch temps). Also don't forget Boost Overide for the extra bit of power but not for more than about 5 mins. Cut back on boost/override whenever possible.
Continuous max boost or Boost Override can also fail the engine without temperature warning.