I have played with the recycle idea and there has been one thing holding me back. The boxes on those maps are shared, so no matter what you do, if it's in the box in Santa-Maria, it will be in the new one as well.
But since we have no map editor, it might be the only way to add "new" ones. And like you, I really like the CQB fights you get in cities. I have added a few such missions, the Paco ones, to the game, but those are fairly early on and you don't have a very big selection of weapons. Well, you actually do now that there is a lot of WW2 stuff added, but it would still be fun with more of those type of battles.
Adding a few scenarios with some of the city maps where all the normal people are removed, is a good idea. It would have to be at a fairly high CGL, but it would be fun. I'll see what I can throw together when I have time. I have a pretty full work-load ATM, with the new shop inventory to go though, and updating most of the enemy load-outs. But the latter needs to wait until I have added all the weapons I plan to for the 2.0 release, so I might be able to squeeze something together in-between.
And don't be afraid of throwing out ideas, even if they prove to be impossible, more often than not do they at least lead to new ideas that are possible.
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