OK spoiler alert I guess
Heres how I managed to get past this. I reloaded following your advice, I also changed motherships from the Ramada to the one you have in your first save for its extra durability, with one extra step. I made sure phantom had alien 2 tech learned and sold all the small autocannons on the fighters for extra cash for another turret.
That second sector goes a ton smoother being able to mount the alien tech, yes alien blaster autocannons are 10x better than the human ones, you pick up from the start. Even still I had to pause and think my tactics on each fight. So far I am loving this mod and it is just the begining. Thank you for bringing it over to us Goblinwizard!
Last edited by Lotrek; 01-15-2012 at 11:44 PM.
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