Smoke effects are far more of a resource hog than they should be. I get a steady 40+fps a lot of the time, but when dust flies up on takeoff, bombs explode or when smoke come from an aircraft or cannon fires, my fps drops rock bottom. If I move the view away from the effects it shoots up again.
Strangely, there is little change if I put it to low and high effects seem to give more FPS than medium. I think this all needs sorting out.
|