In terms of being constructive to SOW, I think it does matter. Having an indefensible (legally) EULA doesn't help 1C. It sounds like their "modable" model for SOW is a good one. Sure, people might try to mess with it to cheat, but a vanishingly small % of people will always try to do that.
By keeping the parts that the vast majority would LIKE to mod open, all those bright minds end up taking the path of least resistance.
Skins are a prime example. Look at the vast numbers of skins out there. Not just "by the book," but hacks as well (meaning the creative skinning of one plane to fill in for another that is missing).
Too bad in stock il-2 the default skins are not able to be changed. Instead of the community clamoring for changes, it could be as simple as installing a skin pack. Same for ships, tanks, etc. Or adding new ground objects.
Oleg is very smart to make such things easy to add in SOW, since the large majority of people interested in modding just want those kinds of changes.
Make doing what people want to do easy, and only the very very few will want to mess with anything else.
tater
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