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Old 01-12-2012, 03:59 PM
koivis koivis is offline
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Quote:
Originally Posted by WTE_Galway View Post
Overheating in older versions of IL2 was never a big issue as you got 6 minutes in overheat before damage occurred. Also any time you went out of overheat, even for a few seconds, the timer was reset and you got another 6 minutes before damage.

I recall being told the latest patch has changed that but I haven't tried it out.
Actually, the time varies from plane to plane and is between 1 and 10 minutes. The opposite end being the MiG-3 and most US radial engine planes. This being said, this is still very much the way it works (as of 4.10.1m). The only addition in 4.10 is the small random reliability feature. For example, last week in Il-2 Air Racing this feature hit me twice. First, with Pe-2 I certainly returned to "engine: normal" within the time, and just after the next overheat message, the left engine "fried". In the LaGG-3 race, my engine fried right after start, no overheat message ever appeared.

Also, mostly because of this feature, the fastest way to get from point a to b, is not avoiding the overheat message. Just as WTE_Galway said, you have to cool the engine at lower power, and when returning to normal, put it back to full power... and repeat.

The 4.11 patch, however, will completely remove the concept of "overheat time". Instead, the condition of the engine will depend on the various temperatures (cylinder, oil, water).
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Last edited by koivis; 01-12-2012 at 04:02 PM.
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