Quote:
Originally Posted by CrashLanding
It's still funny to me to see how consistent (or inconsistent for that matter) the damage model is. I never noticed it at first and just thought actually having that kind of damage was cool, but I get a kick out of the planes developing the same bullet holes when they're first hit. Sometimes I think I'm shooting the cockpit/engine area and suddenly a wing will fall off. Sometimes I think I'm shoot at a wing and the whole thing explodes.
It does look like they revamped the flame textures/animation. I wonder if they'll have missions dedicated to kamikaze squadrons. I'm hoping for some 1st AVG Flying Tigers action mixed in since the game takes place in the early part of the war.
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I dont quite get what your saying is it that the holes dont appear in the same place each time? If so thats because this game is pure class and will determing a place for a whole in the same area as the bullet (like Bop did an engine hit meant engine holes not wing holes)