Quote:
Originally Posted by ACE-OF-ACES
You misunderstood what I was saying..
I was not talking about the SPLIT between 'user' types, i.e. ONLINE USER vs OFFLINE USER
I was referring to the SPLIT in game makers resources.. As in prior to ONLINE gaming (1990 like) game makers did NOT have to devote some of their resources to the ONLINE aspect of the game.. Because there was none.. Thus those resources could be applied to making better AI and OFFLINE Campaigns
Since you brought it up, I would guess the SPLIT in users is even smaller than 20% OFFLINE only.. Which should not be confused with how vocal that group can be! as in the squeaky wheel senario! 
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Ok, simple misunderstanding there.