Actually, I don't disagree, one thing AI does very well in particular is bombers. They stick with the group as AI. That's the beauty of a spawn in flight though, instead of the DF server paradigm of planes taking off alone (after the first wave of the scenario TOs at once), then forming a stream of planes that crash into the enemy in a meeting engagement, you'd get coop style groups, but with the variability of human pilots.
A few human pilots here and there make all the difference in the world. They are a "force multiplier" for AI and immersion.
Anyway, not all servers would use the technique, and not on all missions, but it none the less useful, IMO.
Also, any technique we imagine before hand WILL be used in novel way by someone resulting in something different than we had every imagined.
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