TBH I do not really see human players as superior to AI ... for
my perception of how the flying should be organized. Of course AI is limited to the routines it was programmed with and it's also unable to learn, but it lacks one thing that makes playing with a larger number of humans sometimes hazardous: AI does not have an ego that needs to be stroked.
The way I see it active AI units are needed in the SoW dedicated server for manning all the aircraft human players do not want (in realistic numbers): bombers, Stukas, recon, transports etc.