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IL2Coop: A co-op lobby for IL-2 Sturmovik: Cliffs of Dover
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12-20-2011, 07:37 AM
41Sqn_Banks
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Join Date: Oct 2007
Posts: 644
I compared my code with that of Navyr and I assume the reason for the mentioned problems is that I call the Player.Place() method in the OnActorCreated method, which could be to early.
I will delay it by some seconds to see if it helps.
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