Quote:
Originally Posted by Al Capwn
This indeed does help, awesome find! Although, I must say I get a rather large performance hit.
Running the 'Black Death' track, I saw as much as a 33% frame rate drop and lots of stuttering. A good example being when the airfield is being bombed, looking up at the HE111's; I normally get 30-34fps however, with this enabled I get 19-23.
But I can't help but use it, thanks for the find!
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I suspect this make the high poly model viewed at far distances, working fine but overloading the gpu. It´s not the fine solution, only a temporal workaround for high end systems or for play with only a few aircraft. I would like to know how this impact fps with large bomber formations... It may be unplayable.