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Old 11-22-2011, 02:48 PM
Sneaksie Sneaksie is offline
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Join Date: Mar 2008
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Originally Posted by Goblin Wizard View Post
1. Does something like charge bonus exist? I can't find anything about it in manual.
Yes. It depends on the distance to a target. If enemy is close, cavalry will approach on trot or even walk speed and engage. But if distance allows, cavalry will automatically switch to gallop to make a powerful first strike.

You should also note what weapons are readied. After first hit (with lances if they have them) they switch to swords. If you don't give them a moment to regroup after a melee fight, they won't have time to ready their lances again and will attack with swords readied.

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2. Does a unit get penalty/bonus for fighting uphill/downhill?
Yes, both for ranged and melee weapons.

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3. Are there any differences between units except 5-6 basic parameters with 0-3 possible values. For example - does the efficiency of a western swordsman maxed to 3/3/3.. will be the same as Russ version maxed to 3/3/3..? If there are other hidden parameters, please, tell me where I can find them.
Skills may be the same, but equipment sometimes is not and not all men in the regiment may be equal. For example, eastern bows are composite and have more power than western ones, so, let's say, Mongol archers will have an advantage even if skills are the same.
There are some differences for other units as well. Let's compare elite regiments, Western knights and Russian Senior Druzhina or Mongol Kheshig unit. Druzhina and Kheshig are all elite warriors with the same skills. On the other hand, knight reqiment contains 50% knights, which are the most powerful warriors in the game, and 50% squires, who are somewhat less able.

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4. Does the editor added to the game can only handle map modifications or I can add/modify units with it? Does a manual for this editor exist?
You can do ANYTHING except engine modifications, there are YouTube videos showing AI and GUI modification. The entire game has been made using the same editor you have.

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5. Is there any skill points cap for the commander skills?
Yes, max skill level is 5.
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